This project is composed of a few small scale vellum simulation networks for the falling leaf geometry and bendy butterfly wings. Additionally the custom butterfly rig is driven by sinusoidal channel operators and turbulent particle simulation as the root motion driver. Finally the project files include a simple node network that interpolates from leaf geometry onto the butterfly rig, blending between point positions, UV coordinates and mixing Octane shaders through a custom attribute falloff. The scene was built in Houdini and rendered with Octane.
Feel free to reach out on our Patreon community discord if you have any questions.
As always, project files can be downloaded on Patreon.